config
Configuration System
Status: 🚧 Stub - This system documentation needs completion
System for managing game configuration, settings, and runtime parameters.
Navigation
TODO: Add links to configuration components when implemented:
- Configuration file formats and schemas
- Runtime configuration management
- Environment-specific settings
- Validation and error handling
System Overview
TODO: Document configuration system responsibilities:
- Game settings and parameters
- Environment configuration (dev/test/prod)
- Runtime parameter management
- Configuration validation and defaults
Configuration Categories
TODO: Define configuration categories:
- Game Settings: Tile limits, world parameters, gameplay constants
- Performance Settings: GPU options, rendering quality, frame rate targets
- Network Settings: Server endpoints, timeout values, retry policies
- Development Settings: Debug flags, logging levels, profiling options
Implementation Notes
TODO: Add implementation details:
- Configuration file loading and parsing
- Hot-reloading of configuration changes
- Configuration override hierarchy
- Validation and schema enforcement
🚧 This file is a stub and needs completion