config

Configuration System

Status: 🚧 Stub - This system documentation needs completion

System for managing game configuration, settings, and runtime parameters.

TODO: Add links to configuration components when implemented:

  • Configuration file formats and schemas
  • Runtime configuration management
  • Environment-specific settings
  • Validation and error handling

System Overview

TODO: Document configuration system responsibilities:

  • Game settings and parameters
  • Environment configuration (dev/test/prod)
  • Runtime parameter management
  • Configuration validation and defaults

Configuration Categories

TODO: Define configuration categories:

  • Game Settings: Tile limits, world parameters, gameplay constants
  • Performance Settings: GPU options, rendering quality, frame rate targets
  • Network Settings: Server endpoints, timeout values, retry policies
  • Development Settings: Debug flags, logging levels, profiling options

Implementation Notes

TODO: Add implementation details:

  • Configuration file loading and parsing
  • Hot-reloading of configuration changes
  • Configuration override hierarchy
  • Validation and schema enforcement

🚧 This file is a stub and needs completion